Digital Competence for Primary and Secondary Education Teachers

Educational sector: Primary and Secondary

Preparation

Objectives

Methodology

Step 1: Introduction to DigCompEdu framework

Step 2: a) Familiarization on key concepts, b) Elaboration on Pedagogical approaches

Step 3: Basic didactical strategies

Step 4: Examples of good practices

Step 5: Learning scenarios development

Step 6: Round table on Digital competence

Step 7: Evaluation of the event

Follow-up

Programme

Day zero

Arrival of the participants. Ice breaking party.

Day 1

09:00-09:30 Registration

09:30-11:00 Introduction DigComEdu

11:00-11:30 Coffee break

11:30-13:00 Familiarization with digital tools and pedagogical approaches

13:00-14:00 Lunch

14:00-15:00 Examples of good practice. Discussion.

Day 2

09:30-11:00 Key characteristics of an Integrator (B1) – proficiency level 3

11:00-11:30 Coffee break

11:30-13:00 Plan and implement digital devices and resources in the teaching process

13:00-14:00 Lunch

14:00-17:00 Plan and implement digital devices and resources in the teaching process

Day 3

09:30-11:00 Manage and orchestrate digital teaching interventions.

11:00-11:30 Coffee break

11:30-13:00 Attending a class

13:00-14:00 Lunch

14:00-17:00 Manage and orchestrate digital teaching interventions.

Day 4

9:30-11:00 Experiment and develop new formats and pedagogical methods for instruction

11:00-11:30 Coffee break

11:30-13:00 How to create  a learning scenario

13:00-14:00 Lunch

14:00-17:00 Development of a learning scenario by learners

Day 5

09:30 – 11:00 Development of a learning scenario by learners support by trainers

11:00-11:30 Coffee break

13:00 – 14:00 Lunch

14:00 – 17:00 Uploading the learning scenarios in moodle platform

Day 6

09:00 – 13:30 Presentations of Learning scenarios by teachers

13:30-14:30 Lunch

14:30 – 17:00 Presentations of Learning scenarios

Day 6

09:00 – 13:30 Lessons learned. Discussion

13:30-14:30 Lunch

14:30 – 17:00 Round table on DigCompEdu

a) Evaluation of DigCompEdu

b) Suggestions for changes adjustments.

c) Evaluation of the event

Evening: Farewell party

Day 8

Departures

Certificate

Certificate of attendance including description of training content and time input – EUROPASS

Trainers

Ilias Batzogiannis

Bachelor in Physics. Master in “New technologies and Research in the Physics Teaching” and Phd in “Game based learning” . He is teaching Science in Platon schools in curricular and extracurricular activities (Robotics, Escape Room, Game based learning). Participates in many Erasmus+ projects.  “S.O.S. Planet” (2015-2017), “Motiva” 2016-2018), “Space guardians” (2017-2019),  “Open science schooling” (2017-2019),  Game Based Teaching (2018-2020)  EGGS -Students fight food and packaging waste through entrepreneurial education and Game-based learning  (2018-2020)   

Filaretos Papavramidis

Bachelor in Informatics. Master in “ICT and computer programs at Humanistic and Social sciences” and cand. Phd in “Software development of Serious games and gamification technics” . He is teaching Informatics in Platon schools in curricular and extracurricular activities (Robotics, Game based learning). Participates in many Erasmus+ projects.  “Game On – Game based learning” (2016-2018), “Motiva” 2016-2018), “Space guardians” (2017-2019),  “Open science schooling” (2017-2019),  Game Based Teaching (2018-2020)  EGGS -Students fight food and packaging waste through entrepreneurial education and Game-based learning  (2018-2020)

Trainer since 2010 in many Comenius in-service training courses and Erasmus KA1 courses “Moodle as learning tool”